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HWM Helljumpers vs. Spartan Dads

This past Friday, the Wheelmen searched against our allies, the Spartan Dads for about two and a half hours in an attempt to play a best of three series in Warzone. We managed to match up at the beginning and end of the session. We played first on Sanctum, and at the end of the session on Stormbreak. The Wheelmen took both games, and want to thank the Spartan Dads for sticking through the almost two hours it took to match a second time after the first game.

Game 1: Santcum - 1000-450 HWM - Replay, Sarge POV
Game 2: Stormbreak - 1000-322 HWM - Replay, Sarge POV
Stats Report

HWM Helljumpers Roster:
Spoiler: show
HWM Tims*
HWM Dragon
HWM Hel Monkey

HWM Sarge**

HWM Criporc*
HWM Jon Hart
HWM Trash Panda

HWM Merlin
HWM Swift

HWM Mauro Fire*
HWM Who is that

Spartan Dads Roster
Spoiler: show
SD Anubis02R1
SD Demolition
SD Doc Necro
Dark Sicarian
hey matt hey
N8 Peaks
Ruined Empire
Samurai Jones37

* Indicates Squad Leader
** Indicates Team Leader

Attack on Sanctum

The story of the night would be the execution of the start. The Wheelmen would split into three major groups at the start. Assault and Backup would fight the Dads in the closed lift, Containment would win the Open Lift and clear AI out of Fortress. Ops and Defense would clear our bosses and early AI out of garage. Both teams lost two people at the boss fights, and the Wheelmen would take down all eight Dads that pushed Temple for only one loss.

Assault POV for the start:

With Temple zoned completely, the Wheelmen would cap their Garage and Temple first, and effectively trap them on their side. An SD Assault player and the SD Hog attempted to make a play on our side early, but Merlin quickly eliminated the Warthog

The Wheelmen would stay on top of map control and quickly eliminate the first legendary boss to continue the REQ snowball.

Continuing to make plays, the dads would consistently push our Warthog off their side of the map, and CofC even managed to steal a Vespin Rocket Hog from us in the game.

Containment would get into a constant positioning battle around the closed lift.

Despite our continued efforts, the Dads would maintain stout defense of their Garage.

The Dads managed to REQ up and spawn powerful weapons to hold their side, so the Wheelmen focused on boss slays to finish the game.


We would not see each other again for over an hour and a half due to non-matching.

The teams would joke between games about who would finish maps sooner and with better scores. The Dads would win that. The Wheelmen lost an ARC game to another party during that intermission.

March on Stormbreak

Continuing the execution at starts, the Wheelmen would split into two groups on Stormbreak, with Assault and Backup taking the fight to the Tunnel, with the other three squads establishing early control of our side of the map. Containment would slow play the big door and start clearing crawlers from the small door, while Ops helped defense clear our armory before coming to the Fortress to clear AI and the boss. Finally, Defense would reinforce the lower pathways into Fortress after capturing our armory.

The Spartan Dads cleared their home base as efficiently as the Wheelmen, and would send their Assault, Backup, and Ops squads to tunnel as well, with Defense capturing their Armory and Containment playing their side of Big Door.

In the Tunnel, Assault split to each side of the road and set up forward positions. TheBigL would place splinter grenades perfectly to bunch their team up, leading to an unfortunate SD betrayal splatter that led to an EMP, quickly downing four of their people, including their Warthog.

The Assault-Backup combo would follow through to collapse on their Containment.

The hog would go on to fend off multiple pushes back to their dirt road. Tom would participate in 23 kills before dying the first time.

After Tom's first death, CofC would try to steal Sarge's hog again. This time he was unsuccessful.

Assault would make a number of key plays to shut down the enemy side of the tunnel throughout the game, including TheBigL continuing to EMP all attempts by their vehicles to make plays.

Tims would utilize the ground pound mechanic effectively throughout the game to win close quarters positioning battles.

MC showed again the key role Defense plays in countering enemy plays with a PP after stealing one of their Wasps.

Mauro went for style points on a legendary boss.

The Dads would hold on to their armory until the end of the game.

Both groups plays well and showed a lot of poise throughout the night. Despite being outslayed on Stormbreak, the Dads would maintain a proper defensive hold of their side of the map and make key plays to force the Wheelmen back. If the starts had played differently, we would be seeing a far more contested series that the stats reflect.

Good Games, everyone. I hope we do this again next month.