Map Name: Concordia
This is my second attempt at a forged Invasion map (which is still really in the 'testing' phase). The map is themed as an incomplete 'UNSC Intelligence' building and is equipped with two cranes at either ends of the map as well as stacked materials (which also represent my attempt at a clever way to provide cover for either team).
For the first phase - both teams are allowed what's provided in the default loadout menus plus two Needle Rifles/DMRs for the middle Elite/Spartan fireteams (respectively). The Elites will receive a Focus Rifle and a ghost during the second phase and a Plasma Launcher as well as a banshee during the third phase. On the other hand, the Spartans will receive a Sniper Rifle, a Rocket Launcher and a default hog during the second phase and a Spartan Laser and a Scorpion for the third phase. All vehicles as well as weapon spawns are available in the third phase for use.
I didn't change anything at all in regards to the gametype (excluding the name and description) - so the map should run just fine with the standard Invasion: Boneyard/Spire gametypes.
The phases are set up as - Territories (20 sec. cap, 7 sec. float, 4 min. round), Territories (20 sec. cap, 7 sec. float, 4 min. round), and Core (4 min.). You're given two options with the first two phases - and the third phase should be cake.
Phase Two Objectives
Plasma Launcher Spawn
Rocket Launcher & Spartan Laser Spawn
Focus Rifle Spawn
Sniper Rifle Spawn
Spartan Vehicle Spawns
Elite Vehicle Spawns
Now, the goods:
The Map: Click me!
The Gametype: Click me!
- csb22103, general wisdom, tips ideas - once more, you've been a great help.
- HWM Sarge, thanks for helping with walking me through basically everything Invasion.
- xBADMAGIK, helped with the cranes, and the map looks more authentic for that reason - thanks.
If you can, check it out and let me know what you think - all constructive thoughts/comments/suggestions will be appreciated!