Mon Feb 13, 2017 1:19 pm
Ducke, that character you were using during the final few matches has given me the most trouble as a Peacekeeper/maker. Sidestepping attacks, followed by a flurry of your own attacks would work well against me, because i'd be torn between parrying and dodging, often doing neither. Or i'd get caught dodging in the wrong direction. Also, always be ready to parry high, if you think you're out of measure. That jumping lunge got you numerous times. by the end, you started avoiding it. But its probably the most likely way a peacemaker will start a fight. The particular person you were fighting didn't know that after he hit that attack, he could immediately do an unblockable light attack that deals bleed damage. So you gotta make sure that that attack doesn't hit you, or it could hurt a lot. Any heavy attack that hits can be followed by an unblockable light with bleed, so that includes the side thrusts he did against you a couple times. Also, the move your character does where you stun people is a good one. I'm not too sure what to do against it, yet.
When I grow up to be a Waterfall, I'm gonna wear a helmet.