Samurai Valet v12
"When I say I hear you, I HEAR YOU. I DON'T JUST LISTEN, I listen." Dane Cook
So I was about to scrap this map in its intirety after playing a weekend of maptionsack and deciding I really don't like driving on Bridgeo's. I mean no offense to Joe is Outside. he made a beautiful map, and it is what inspired me to put a parking deck on a map in the first place. But it was the map that game after game made it frustrating to try and run the hog. (which I guess makes it a map for more experienced hog dirvers, which is what I wass trying to do to began with)
So before I go through and delete everything but the bases, because those I am proud of making, here's what I did in hopes of making everyone happy including myself. The sniper riffle is not in the base (Thank you Luv Gun) nor in the parking deck (Thank you BK). It is in the fountain. There is no longer an overshield on the map which should make my MLG friends happy. And since there is nothing on top of the fountain then there is no need in lowering it for the noobs who need a granny step to get on things. I changed the walls to the bottom of the parking deck so now you can drive through the bottom of them, also it makes it easier to get to the other teleporter to get to the roof. I put in 6 angled blocks to help ground pounders get to the top. I was only going to put in one per side, but I figured the more there were the harder the top would be to control.
Hope all this helps. If you think I could delete the brute shot I will, along with the bubble shield and regen making this completely a MLG map. Thanks again for the feedback.