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PirateSolo
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OSJ-4S12

Tue Jul 13, 2010 12:54 pm

Operation Sweet Jumps for S12 (piratesolo's service tag)

Built this map a few months ago but never posted it. I've been tweeking it here and there and decided to call it. If you can't get some sweet jumps on this one somethings wrong. I tried to make spawn killing a min. I think its best played 4v4.

Wepons
Image x 2
Imagex 2
Image x 4
Imagex2
Image x 2
Imagex 2
Image x 2
Image x 1
Image x 1
Image x 12
Imagex8


Vehicles
Image x 2 repawn 90
Image x 1 respawn 120


Equipment
bubble shield x 2 respawn 60
regenerator x 2 respawn 60
power drain x 2 respawn 180


















my signature to all the maps I make is this little millenium falcon
 
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Twisted
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Re: OSJ-4S12

Tue Jul 13, 2010 2:33 pm

I like it. perhaps on a night where btb isnt going so well we can give it a spin =)
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Haut
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Re: OSJ-4S12

Tue Jul 13, 2010 2:42 pm

Its finished woot!

sign me up for playtesting.
 
OcR Precision
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Re: OSJ-4S12

Tue Jul 13, 2010 3:01 pm

Very nice. How long did it take you? I'd be happy to help out play-testing as well if you ever need an extra :P
♫But I turned and followed
A road that left me hollow
And still you waited for me to come back home
You brought me home...♫
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PirateSolo
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Re: OSJ-4S12

Tue Jul 13, 2010 3:10 pm

To be honest it took about 2 days to build and 2 weeks to tweek. I wish I could put more anti spawn killing in it, but I just got tired of working on it.

For some reason the map feels big. I don't know if its because the bases are small and there is more room to move around or what.
 
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Re: OSJ-4S12

Tue Jul 13, 2010 4:44 pm

piratesolo wrote:
To be honest it took about 2 days to build and 2 weeks to tweek. I wish I could put more anti spawn killing in it, but I just got tired of working on it.

For some reason the map feels big. I don't know if its because the bases are small and there is more room to move around or what.

Some play-testing will definitely fix some of those problems.
♫But I turned and followed
A road that left me hollow
And still you waited for me to come back home
You brought me home...♫
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Capt Fiddler
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Re: OSJ-4S12

Tue Jul 13, 2010 5:13 pm

So what's this map for?

Hogging around and jumping, or actualy 8v8 gameplay?

Looks great so far!
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DOM
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Re: OSJ-4S12

Tue Jul 13, 2010 6:48 pm

Looks really good Pirate. I downloaded it to my box but, I haven't had a chance to take a look at it yet. We could definitely try it out during a NMF or a customs night.
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Icebird
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Re: OSJ-4S12

Tue Jul 13, 2010 9:26 pm

This is a fun map to drive around on. I haven't actually played a real team game on it myself but I look forward to doing so.
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Houdini
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Re: OSJ-4S12

Wed Jul 14, 2010 2:44 am

Looks pretty impressive Pirate, nice job. ::thumbs::
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