Back in July of 2011, FlyingShoeILR and myself began discussing plans to construct an invasion map. We took it upon ourselves to learn the ways of invasion, which was no small task.
We played invasion in matchmaking for hours, and began conceptualizing our map. The first concept; aptly named “Concept” was a very, very long way from what you can see in this thread. We went through likely hundreds of concepts, (Conecept, Pyramidcept, Bananacept, Llamacept, Ray Panamalscept, Chroncept, Undetected, Hamstercept, HappySadPandaMuffincept, and BananaToiletcept, to name a few).
Once we started talking to the Halo Wheelmen and a few others like Oakley Hidef, Ablesir Thomas, and Yardbird92, things really picked up. Still, we wanted to ensure
that our map was unique and of the highest quality.
Finally Shoe and I were done building concepts, and we started building Meteora some time in February. Now we just need to test the hell out of this thing...
FlyingShoeILR wrote:Meteora follows the standard invasion format of territories-territories-core, but does a lot different as well. Most of the map is built out over the sandbar coming off the edge of Alaska and so features a lot of room for aerial gameplay. Meteora also features a spartan offense, something rare amongst MM standardized invasion maps.