There are actually quite a few good remakes of the original Blood Gulch, banshee and everything, and they LOOK really fun but I haven't played any of them with a full party.
I posted a while ago on B.net that
DMR's shoud be removed from BTB. People would hate it but in Halo 2 the starting weapon was an SMG so...
I've always said that Reach was broken in this sense: Make the players move slower, make them smaller/maps bigger, give them a powerful scope so then can shoot across map. It doesn't make any sense! Nobody goes to the middle of Hemmorhage because they would be dead before they made it half way. Not to mention there is nothing there for them. Why would you even want to go out there? Think of Tempest and the sniper spawn. Why place it in the middle of nowhere? Why put a grav lift right next to the rockets?
SO PEOPLE WILL USE IT! Its making the players do what you want them to do by using the map's architecture/power weapns. Hemmorhage doesn't have that. Mouse hill is something to control and the plasma launcher but thats it. I would never be caught in between the middle of the map and my base... its a kill zone.
Oh, and I'll download and check these out!
-And a quick edit: We should definitely try to test this map when we organize a Map Testing Night.