H3WM Cheeseball wrote:
Please, i do not want this to become a "here's my complaint list" thread, we already have enough of those.
I agree. I will try to make this post about something in Reach that enjoy quite a bit: Invasion
Black Knight wrote: Balance
Invasion is also another playlist I enjoy with a full party of people that use the guides on this site.
Invasion. It is the only playlist right now that I can play consistently and enjoy. I don't feel like I'm playing an imbalanced gametype (Sure, Boneyard is hella hard for Elites, but it's not impossible when you know what you're doing).
One thing I love about Invasion over the rest of matchmaking, is that it's actually quite difficult to set up a spawn trap. Enemies have so many options on where to spawn that setting up a solid spawn trap is actually quite impressive. Because pure slaying isn't as easy as it is in normal matchmaking, I feel that you're more inclined to keep moving forward for the objective.Weapons and Vehicles
On the topic of weapons, Invasion, to me, feels like it uses a larger variety of weapons than any other playlist. It's not a matter of the weapons not being available in other playlists, but they don't get used like they do in Invasion. In a game of Invasion where I get 20 kills, my top ToD might be the needle rifle with 7 kills. That means I got 13 other kills with various weapons. I don't see that happening a lot in BTB. It's either DMR, power weapon, vehicle for the majority of someone's kills.
My point about the use of so many different weapons means that there are many different situations you face in an Invasion game that require the use of other weapons. On Tier 2 Spire Spartan, I will use Sprint/DMR to get to the spire, and shoot back at elites, but if I die and can "spawn on my bro co-op style" on the Spire, I will take Armor Lock/AR because it's a CQC situation there. In BTB, it's just a DMR/power weapon/vehicle war.
Vehicles actually work a lot better in Invasion than they do in BTB imo as well. When you run a vehicle at the proper times in Invasion, it can kick some serious ass, and you don't spend most of the game herpin and derpin behind a hill hoping the guys sitting around with DMRs get bored so you can push forward. Parties and Teamwork
Another thing I really love about Invasion is that our parties have never been split, even the partial parties. Can't say that for BTB.
Speaking of partial parties, Invasion is the one playlist where I can go in without a full party and not be completely frustrated with the game. As long as I have a battle buddy I can trust, I'm usually okay. I don't mind going into Invasion as just a pair with Twisted or RJ because we work well in game, even if our other teammates fail, so it's still fun for me.
On that note, I enjoy the teamwork of Invasion a lot more than any other playlist. The synergy between battle buddies and the rest of their team is awesome and indescribable, but it's what I always wanted to get out of Halo. When I have a communicating battle buddy I trust, Invasion is at its best for me Game Pace
I'm also a big fan of the pace of Invasion. Small maps feel really fast annoy the Pineapple out of me because of the retarded spawns that always seem to end in me getting spawn-sniped repeatedly, or end up being unable to move around the map because someone is positioned with a power weapon. Yeah, the smartasses are going to say that I need to learn the maps more so that kind of stuff won't happen, but overall, I'm not a fan of the small map experience in reach. ]
Then, on the other end of the spectrum, BTB is actually quite boring compared to Invasion. I get so bored with the amount of idle ti me there is in a game of Reach BTB. Most of the game is spent moving around to get to a position, to then sit there and wait for enemies to move around that position. Hemorrhage, for example, always ends in the vehicles and sniper chilling back at mid, because they get team-DMR'd to piss when they try to move forward, and the 1 or 2 guys left on foot usually get bored, try to push the enemy side without support, and die. BTB makes me feel ADD these days.
On the other hand, Invasion always leaves you with stuff happening constantly. There is always something to worry, process, and prepare for in Invasion on Defense. Then, there's always the constant rethinking of plans to get into the objective on Offense. I just never feel like there's a dull moment in a game of Invasion. I feel completely engrossed in the gameplay the whole time.
So yeah, I don't like most of the playlists in Reach, but I
Invasion. In that regard then, I'm happy with Reach.