Bloody Initiate wrote:it's also not enough to destroy a team's starting compliment of vehicles on any map)
That's a bad thing is it?
Bloody Initiate wrote:it's also not enough to destroy a team's starting compliment of vehicles on any map)
I also want some Rocket Hog and some Gauss Hog. Why the hell do we spawn two hogs on so many maps and they're the same damn kind of hog?
crunchUK wrote:Bloody Initiate wrote:it's also not enough to destroy a team's starting compliment of vehicles on any map)
That's a bad thing is it?
Black Knight wrote:I also want some Rocket Hog and some Gauss Hog. Why the hell do we spawn two hogs on so many maps and they're the same damn kind of hog?
Oh I'll love to have more hogs but I also understand how important balance is and unfortually the gauss is too overpowered for non heavy maps. The gauss would just shred everything.
Vechicles now take skill to use and I love having it like this as having laser or not having laser no longer determines who wins and who loses. Vechicles are no longer the map control tools like they were in Halo3 so we won't be seeing a hog running around getting an invincible spawnkilling with one hog.
Now it's much more important for hog teams to aid groundpounders and attack as a single unit as specific times in the game. A warthog going to the other side of bloodguluch without the help of ground pounders is going to wrecked. A warthog crew going to the other side of the map while you have team members in the rockfield or the cave will work.
The hog is a powerweapon now and should be used in that regard rather than a map control tool.
There is now significantly more vehicles on BTB maps if anything I would say much better than Halo 3's BTB and more of the golden age of BTB in Halo2. Were maps were huge.
Jon6600 wrote:I agree fully that the new vehicle health system is pretty bad. Or at least the way it works now. As you said, no matter how good you are at driving it will blow up quickly if the other team knows to just team DMR you. It doesn't matter if you dodge grenades or rockets or get to cover to refill your shields; the hog just keeps taking damage until it blows up anyway.
But I don't believe strengthening them and adding more lasers would be any better. In my opinion they need to fix the Rocket launcher and make it lock onto all vehicles again. It has the portability of a laser, but the need to actually set yourself up to take out the enemy vehicles. The laser is just point and shoot, just like in Halo 3 there is almost no chance to escape a moderate skilled player who has a laser.
If Rockets were fixed they could become the center/anti-vehicle weapon that most of Reach's BTB maps are missing, without becoming a deciding factor in every game like the laser did in Halo 3. I always liked the missile pod in Halo 3 for the fact that you had a chance to escape it. It's only problem was its portability, which would not be a problem with lock-on rockets. Then Bungie could be free to buff the vehicles because they would have a good counter other than normal gun fire.
This would keep the good vehicle vs vehicle balance that there is now, but also fix the balance between ground pounders and vehicles. The vehicles when used skillfully would actually work well and the ground pounders would have a way to take them out, that wasn't an instant trump card or a certain eventual kill.
Eh, I'm not big on tracking rockets. It's not so different from a laser when they track. Even if you miss you stand a good chance of sending the thing flipping out of control, whereupon your team can rape it with grenades and gunfire.
Black Knight wrote:Overall the only main problems in BTB are the party splits and maps. The sandbox and balance is extremely good.
Grezzles wrote:I would love to see some Heavy variants soon. I wants my Gauss.
WatchGrassGrow wrote:I just played BTB on Hemmorage... Amazing, absolutely amazing. Now that the tank isn't there to destroy every vehicle that pops up, vehicles are extremely useful, and fun to drive around on that map again. The game was just... so much better.
The wraith also spawns late into the game I think too, because I didn't notice it for a while then suddenly it was just there.